How can I use Cylinder Mapping on a complicated object?

by Michael   Last Updated September 11, 2019 12:15 PM

I have an object which is made up of cylinders, but all at different angles. I thought I could just do a cylinder map on each different section and set the angle of the cylinder map (Like in Maya), but it doesn't seem to have that option. I can choose 'align to object' which works as expected for the vertical cylinder section, but it won't work for the other two sections.

How can I easily map the other sections?


Tags : uv

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